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Old 09-19-2013, 03:58 PM   #441
BobMarleysGhost
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Have any of the Unity users in here created anything for the Unity Asset Store?

I've recently submitted some music to it, and I've encountered a strange problem. I uploaded about 670MB of .Wav files, but apparently my Asset Package totals 1.4GB in size. I took care to bundle only the necessary files in the package.

Any ideas as to what could cause this to happen?
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Old 05-08-2014, 11:49 PM   #442
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Let's revive this thread! Here's something I started tinkering with today:





I'm kind of at a minor roadblock because I want to make the game playable with a joystick, but the current way I coded the player won't allow me to do so.
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Old 05-29-2014, 04:20 AM   #443
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Started really messing with Pygame today. Made a memory clone, you guys can play it if you want. Be warned, it's no pushover.

Download link: http://puu.sh/95VN5/a108ad3c70.rar

In other news, py2exe is a finicky little bitch. May try to make another little game over the next few games.
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Last edited by CrossBack7 : 05-29-2014 at 04:22 AM.
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Old 07-10-2015, 02:13 AM   #444
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Just finished working on a game and decided to necrobump this thread.


https://www.mediafire.com/?2p4fq8cvdcvzsv8
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Old 07-10-2015, 03:54 AM   #445
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What is it? Any info or screens?
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Old 07-10-2015, 04:23 AM   #446
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Quote:
Originally Posted by JackalUK
What is it? Any info or screens?



An arcade-y offshoot(huehue) of Asteroids. You fly around(Space + A or D) and shoot(Left click) down enemies to get parts. You can convert 5 parts to upgrade your health or weapon damage(Q and E respectively). You can also convert 10 parts to put down an indestructible turret(W) for 20 seconds. Turrets do not give points other than the parts you collect from enemy ships.

If you have a game-pad I'd recommend using it over M+K as it feels a bit more natural that way. Right trigger + Left Stick for moving; A/X fires; X/Square upgrades hull; B/Circle upgrades weapons; Y/Triangle spawns a turret.


http://puu.sh/iTRgD/8e65a9cf6e.png
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Last edited by NothingRocks : 07-10-2015 at 04:37 AM.
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Old 07-10-2015, 06:48 AM   #447
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Seeing as this has been bumped, anyone doing anything for the IGMC this year?
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Old 07-10-2015, 07:47 AM   #448
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I'm likely going to be too busy and my computer is borked.
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