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Old 10-27-2011, 04:13 AM   #21
Odirunn
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Damnit, I didn't even mean to bounce OH and room, i tought I left those untouched! Anyway, too drunk will fixx tomorrow.
Drums are superior.

Those plugs caem stock with acoustic mixcraft 4-5 so i figured those would be dece free plugs. whatever, got a decenemt mix with them

REVERSE SNARE FOR GLORY MISTER MTRIX!!!

Last edited by Odirunn : 10-27-2011 at 04:20 AM.
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Old 10-27-2011, 04:27 AM   #22
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Quote:
Originally Posted by Odirunn
REVERSE SNARE FOR GLORY MISTER MTRIX!!!

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Old 10-27-2011, 07:31 AM   #23
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What vst do you used to get the drums files? And how can I get them multitracked?

Help please!
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Old 10-27-2011, 08:37 AM   #24
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A lot of this is fairly similar to what I do.

Few points though - I tend to boost more heavily on the kick fundamental, which as you say is in the 50-70 area. I find you really need to hit fairly heavily here to pull up that low range punch in the chest feeling.

Secondly, the compressor release time on the toms is far too long and if you use that then you will get pumping on the fills which is fairly undesirable.

And yeah, I'd buss the reverb but you mentioned that anyway.

Other than that cool job man, it's nice to see some in quite depth stuff on this forum for a change.
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Old 10-27-2011, 01:41 PM   #25
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Quote:
Originally Posted by Beefmo
A lot of this is fairly similar to what I do.

Few points though - I tend to boost more heavily on the kick fundamental, which as you say is in the 50-70 area. I find you really need to hit fairly heavily here to pull up that low range punch in the chest feeling.

Secondly, the compressor release time on the toms is far too long and if you use that then you will get pumping on the fills which is fairly undesirable.

And yeah, I'd buss the reverb but you mentioned that anyway.

Other than that cool job man, it's nice to see some in quite depth stuff on this forum for a change.

Excellent point on the compressor release comment! Total oversight on my part. I edited the post explaining how the release needs to be much quicker if there are fills (which just about every full song has).
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Old 10-27-2011, 02:00 PM   #26
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Hey dude,

Needing a basic tip to proceed with the tutorial. Already pm'ed you, did you get it?
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Old 10-27-2011, 03:42 PM   #27
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Gave this a quick try, was a good opportunity to try out a bunch of new plugs and impulses I haven't used before: http://minus.com/dtmuzMXJPSllB.mp3

Guitar might not have an EMG 81 in the bridge, but I think it worked alright. Though there was something odd about one of the DIs, it sounded very inconsistent in volume compared to the other especially during the part with the lead.

Quote:
Originally Posted by Beefmo
Few points though - I tend to boost more heavily on the kick fundamental, which as you say is in the 50-70 area. I find you really need to hit fairly heavily here to pull up that low range punch in the chest feeling.


Remember that you'll most likely have to compensate by carving out some of that frequency in the bass guitar or you will end up with one hell of a messy low end.

Last edited by Ascendant : 10-27-2011 at 03:52 PM.
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Old 10-27-2011, 05:11 PM   #28
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Originally Posted by Ascendant
Remember that you'll most likely have to compensate by carving out some of that frequency in the bass guitar or you will end up with one hell of a messy low end.


Yeah, I should have mentioned that because it is part of my workflow, I just neglected to there because currently we're only discussing drums, I take a lot of time seating the two together but I usually find myself opting for the kick as the lower of the two and going with that because in most rock music it drives the song more effectively than the bass.
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Old 10-27-2011, 05:34 PM   #29
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Man when will you finish the tutorial?
I really want to know how do you got that guitar tone
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Old 10-27-2011, 07:33 PM   #30
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Man when will you finish the tutorial?
I really want to know how do you got that guitar tone

All done!
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Old 10-28-2011, 03:46 AM   #31
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What I really want to know is - Where did you get that UI setup for Reaper, and if you did it yourself, would you be willing to share? So much stuff on there that I'd love to have on my GUI - Yours looks like a cross between Logic and Studio One
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Old 10-28-2011, 04:08 AM   #32
Odirunn
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What I really want to know is - Where did you get that UI setup for Reaper, and if you did it yourself, would you be willing to share? So much stuff on there that I'd love to have on my GUI - Yours looks like a cross between Logic and Studio One

It's just the v3 theme in v4!
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Old 10-28-2011, 02:56 PM   #33
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It's just the v3 theme in v4!

Really??

V3 didn't look anything like that for me

I'll have to try it out, hmmm.
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Old 10-28-2011, 04:56 PM   #34
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Man, what about in doing a tutorial about how to create the drum files? I'll love it

If you've already done it or if anyway know any that teaches to get a dry drum track like this please help!
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Old 10-28-2011, 06:08 PM   #35
Odirunn
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Quote:
Originally Posted by GusM
Man, what about in doing a tutorial about how to create the drum files? I'll love it

If you've already done it or if anyway know any that teaches to get a dry drum track like this please help!

The drums were just a straight bounce to audio from Superior Drummer 2.0. There's a guide around here somewhere on making drum kits with custom samples in Reaper that I'll try to dig up. I'll edit this post when I find it.

Here it is: http://www.ultimate-guitar.com/foru....php?t=1382982&

Last edited by Odirunn : 10-28-2011 at 06:12 PM.
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Old 10-29-2011, 12:23 PM   #36
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i made my own mix some what following your tutorial with some change ups along the way http://minus.com/mbkE4olcVC
very cool project by the way.
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Old 11-01-2011, 07:56 AM   #37
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Wow buddy that mix is amazing , so clean
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Old 11-01-2011, 10:50 AM   #38
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Old 11-01-2011, 03:45 PM   #39
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how are you drop the pitch on that note in the breakdown?
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Old 11-01-2011, 07:32 PM   #40
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In cubase, select the section/region of audio you want to process.

right click, process menu > pitch shift > draw envelope of effect > click process.

right click > audio menu > bounce selection.
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