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Old 08-01-2012, 08:57 PM   #41
K'Nuckles
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So is there any particular style to this album or is anything in 8bit cool? I've always wanted to write an old school NES style track.
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Old 08-01-2012, 09:56 PM   #42
Holy Katana
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I'm gonna have to say maybe to this. Disregard that, I'm in.

The concept's interesting, and I've been meaning to do some more chiptune for a while. But I can't say if I'll be able to come up with an idea.

Also, this site's a great resource for trackers (the hardcore way of doing chiptune) and VST plugins: http://woolyss.com/chipmusic.php

You should probably edit it into the OP, because a lot of the plugins on there are incredible. And better than Peach, Toad, and Triforce, IMHO. Well, they have Peach, Toad, and Triforce, too.

EDIT: Wait, two months to crank out an idea? Fuck it, I can do this. Make that a yes.
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[...] well-contoured females [...]

Last edited by Holy Katana : 08-02-2012 at 01:12 AM.
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Old 08-01-2012, 10:00 PM   #43
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This is what I've got done so far. This is just my first take at this whole kind of thing

Through the Waterfall

Everything is done using the Peach VST. Except the drums... which are just stock electro drums in Cubase. Cause I didn't like Toad
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Old 08-02-2012, 12:51 AM   #44
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I actually have an 8-bit synth that was handmade by this dude in Chicago that I might employ. It sorta has a SID chip (Commodore 64) vibe, since it has filters and stuff, and has a few waveforms that remind me of it. Although they're analog filters. And I can't remember if the SID has analog filters or not.
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[...] well-contoured females [...]
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Old 08-02-2012, 12:55 AM   #45
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In, I'm sure mine will be done with months to spare.
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Old 08-02-2012, 12:59 AM   #46
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Oh yes sign me up. I don't know if I'll get anything in, but I already have ideas.
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Old 08-02-2012, 01:02 AM   #47
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Old 08-02-2012, 01:03 AM   #48
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sign me up!
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Old 08-02-2012, 02:08 AM   #49
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iv got a few songs that are using just saw tooth waves or sine waves. il throw them up here, dont really sound like game music, but are 8bit in theory.

http://soundcloud.com/strings-of-el...ack-2-simulated
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Old 08-02-2012, 05:32 AM   #50
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I cant contribute, due to my lack of a MIDI and guitar interface etc, but musicradar has recently done an 8-bit article, with many of them free, and others not so free. Cool stuff, if you need any of it.
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Old 08-02-2012, 11:44 AM   #51
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I'll try.
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Old 08-02-2012, 01:41 PM   #52
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Quote:
Originally Posted by K'Nuckles
So is there any particular style to this album or is anything in 8bit cool? I've always wanted to write an old school NES style track.

Anything 8-bit-ish is cool. It doesn't have to STRICTLY be 8-bit - you can use "real" drums or something like that, for instance.
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Old 08-02-2012, 06:24 PM   #53
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I made a really rough draft of the beginning of mine, all instruments in one take so a few mistakes here and there, but there's the gist of it. Not 8-bitified quite yet.

https://dl.dropbox.com/u/54174090/Exit%20Strategy.mp3
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Old 08-02-2012, 06:51 PM   #54
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Compositionally I've got mine finished already... but I'm gonna spend the rest of the two months mixing and making sure everything sounds how I want it to (this is the first time I've ever done anything like this ).
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Old 08-03-2012, 03:19 PM   #55
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Something I'm working on, would this kind of shit be "8 bit" enough?

https://www.box.com/s/0abf62e518d69abdedf6

(Ignore mix, I'm working through earbuds atm so I haven't even bothered to try and mix <_<)
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Old 08-03-2012, 03:51 PM   #56
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http://woolyss.com/

Also best site for chiptune samples and vsti's I've ever found.
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Old 08-03-2012, 07:38 PM   #57
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Quote:
Originally Posted by stratkat
http://woolyss.com/

Also best site for chiptune samples and vsti's I've ever found.

Already posted it, brah, but yes, I agree.

It also has a great selection of trackers, which most serious chiptune producers tend to use in lieu of a DAW. Some have built-in sound generation (or are sample-based but have tools to make your own samples with various waveforms or letting you draw the waveform itself, like MilkyTracker), while others can use VSTs and VSTis. They're all fair game, and they just seem to lend themselves nicely to chiptune, although they're a bit harder to use than a sequencer in a DAW. But you can do some really cool things with them that are harder with a regular sequencer.

Also, I have an idea of what I want to write, but I haven't even sketched it out yet. It's going to be a little more traditional in terms of structure than most of the other electronic music I've done (which isn't much; I'm not prolific at all, even though I've been making it for like two and a half years), with a more pop-influenced structure and more chord changes than normal (hopefully with some tonicization going on; I'm hoping for something relatively sophisticated in a harmonic sense, but not as sophisticated as jazz or classical). It's not really going to be pop (I'm really aiming more for rock), just very melodic and with a more verse/chorus-style structure, although I'm hoping to have a pre-chorus and a bridge, maybe even an interlude or middle eight, so it won't just be a basic verse-chorus structure. But I want to work in that sort of idiom for this, as I want a really energetic and catchy track that recalls the best of Capcom's and Konami's classic music with a bit more going on musically.
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[...] well-contoured females [...]

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Old 08-04-2012, 01:24 PM   #58
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Quote:
Originally Posted by Holy Katana
Also, I have an idea of what I want to write, but I haven't even sketched it out yet. It's going to be a little more traditional in terms of structure than most of the other electronic music I've done (which isn't much; I'm not prolific at all, even though I've been making it for like two and a half years), with a more pop-influenced structure and more chord changes than normal (hopefully with some tonicization going on; I'm hoping for something relatively sophisticated in a harmonic sense, but not as sophisticated as jazz or classical). It's not really going to be pop (I'm really aiming more for rock), just very melodic and with a more verse/chorus-style structure, although I'm hoping to have a pre-chorus and a bridge, maybe even an interlude or middle eight, so it won't just be a basic verse-chorus structure. But I want to work in that sort of idiom for this, as I want a really energetic and catchy track that recalls the best of Capcom's and Konami's classic music with a bit more going on musically.


Wow. I haven't thought about it so much. And I'm almost done.

I feel bad
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Old 08-04-2012, 01:26 PM   #59
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Old 08-04-2012, 01:39 PM   #60
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Hell yeah I'm gonna do this. Gonna do something Anamanaguchi style.
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