|
|
#1 | |
|
UGs Actual Game Designer
Join Date: Apr 2005
Location: Germany
|
Seven Deadly Sins - Games and Music
So I'm starting my Bachelor project soon, and I've planned a game with a narrator like in Bastion, but instead of speaking, sung as a rock opera. The basic gameplay is to be a jump and run hack and slash type.
The theme is the seven deadly sins, and I'm currently trying to think of gameplay themes to fit with them. So far I have: Lust - Wind and other things that move you without your influence Sloth - Molasses and tar that slow your movements I'm still trying to figure out themes to go with Gluttony, Envy, Greed, Pride and Wrath. What do you think would fit to these sins?
__________________
Quote:
|
|
|
|
|
|
|
#2 |
|
the ghetto pimpass nigga
Join Date: Oct 2010
Location: Louth, Ireland
|
For wrath you could have Lamb of God
![]()
__________________
REGGAE Have a Peavey VYPYR? Like Assassin's Creed? Xbox - GamingFailure porn
LIVERPOOL F.C. Hollywood Undead
![]() |
|
|
|
|
|
#3 |
|
something something
Join Date: Mar 2005
Location: mystery land of course
|
Do all the sins have to impair your 'normal' gameplay? Because for wrath you might suggest a faster pacing and stronger attacks.
__________________
And what is more, there's been a bloody purple nose and some bloody purple clothes that were messing up the lobby floor. It's just apartment house rules so all you 'partment fools remember : one man's ceiling is another man's floor. |
|
|
|
|
|
#5 |
|
I draw STUFF
Join Date: Oct 2010
Location: IL/CA
|
Wrath: everything you hit fights back way harder. EDIT: Everything you killed comes back.
Gluttony: You're fat and slow. That's all I got lol Last edited by DukeDeRox : 02-07-2013 at 07:26 PM. |
|
|
|
|
|
#6 | |||
|
UGs Actual Game Designer
Join Date: Apr 2005
Location: Germany
|
Quote:
The idea is that each sin has a theme that reaches through their entire level. Of course that should be a form of obstacle for the player, and faster pacing and stronger attacks sounds like a good idea for that. I was thinking of putting Wrath at the very end, anyways, so him being a boss with a super difficult level and boss fight would be very fitting. Quote:
wat? ![]() How ... what... what?
__________________
Quote:
|
|||
|
|
|
|
|
#8 |
|
Join Date: Oct 2007
Location: Albuquerque, NM
|
Anger is lava.
Wrath is also lava. The floor is also lava.
__________________
It's a very different winter now and I'm in a very different place, but I hope you're well.
Saintly Rows||Drifter |
|
|
|
|
|
#9 | |
|
NSFW
Join Date: Dec 2008
Location: Ireland
|
Quote:
Because in Braid it follows a guy as he navigates through his memories of a failed relationship, and the whole game has a theme of wanting to undo mistakes - which gives you the power to rewind. Then there's a level that has a theme of hesitation, where you have the power to slow down time, etc. |
|
|
|
|
|
|
#10 | |
|
Registered User
Join Date: Jun 2009
|
Quote:
What does that have to do with the seven deadly sins? For Gluttony, a simple one would be that you have to collect a large amount of items within a level before a timer runs out, or an energy meter of some kind depletes... maybe thinking too simply... Maybe the character has to make morally questionable decisions to amass a lot of these items to stay alive or keep going or something. ****ing cool idea for a game by the way. EDIT: Now that I think about it, Greed and Gluttony are somewhat similar; this theme might be better for Greed, maybe.
__________________
"Cowards die many times before their deaths; The valiant never taste of death but once.
Of all the wonders that I yet have heard,It seems to me most strange that men should fear;
Seeing that death, a necessary end,Will come when it will come."
Last edited by Nickpocalypse : 02-07-2013 at 07:35 PM. |
|
|
|
|
|
|
#11 | ||
|
UGs Actual Game Designer
Join Date: Apr 2005
Location: Germany
|
Quote:
Oh, you mean having narration through gameplay? Yeah, that part is definitely influenced by Braid, but it's not exactly a new concept, and it's one that hasn't really been done very often. The "new" concept is the part of having the narration of the game dynamically react to what you're doing and how you're playing - with rock songs.
__________________
Quote:
|
||
|
|
|
|
|
#12 | |
|
hair
Join Date: Jul 2010
Location: Paris/Manchester
|
Quote:
Also note that the lava is lava |
|
|
|
|
|
|
#13 | |
|
UG's ONLY Batgirl
Join Date: Oct 2010
Location: Fighting the many Villains of Gotham
|
Lust=wind?
I don't really see it Personally I think there could be a better one (albeit I can't name it)
__________________
Quote:
LEICESTER CITY I'm seeing clear I'm leaving fear For the first time in years Clockhouse is a thing Find us Listen to us Love us |
|
|
|
|
|
|
#14 |
|
UG's Bert Macklin
Join Date: Jul 2008
Location: Pawnee, IN
|
for gluttony, maybe slowed movement and attacks
i don't know why i said damage resist increase, i've played too much fallout
__________________
Mouserat is the best band ever. Last edited by Primus2112 : 02-07-2013 at 08:05 PM. |
|
|
|
|
|
#15 | |
|
UG's Garry
Join Date: Jan 2012
Location: A Little Cottage on the Lake
|
Quote:
I think it's more about how it makes you do things you don't really want to do.
__________________
last.fm |
|
|
|
|
|
|
#16 |
|
UG's Maggot Brain
Join Date: May 2006
Location: Milwaukee
|
What's in the box!?!?!
__________________
BOOM-SHAKALAKALAKA-BOOM-SHAKALAKUNGA |
|
|
|
|
|
#17 | ||
|
UGs Actual Game Designer
Join Date: Apr 2005
Location: Germany
|
Quote:
My thought with lust is, it's an instinct, right? You can't control it. You can try to suppress it, but at the end of the day, everybody that has a form of sexuality has a form of lust, and it moves you in ways that aren't necessarily logical or rational. This is the singer I'm thinking of for Lust, btw:
__________________
Quote:
|
||
|
|
|
|
|
#18 | |
|
UG Newbie
Join Date: Oct 2007
Location: Wouldn't YOU like to know.
|
Quote:
You've obviously never felt the breeze on your naked penis before. |
|
|
|
|
|
|
#19 | |
|
Registered Loser
Join Date: Mar 2011
Location: I don't wanna die here
|
Gluttony-lot's of powerups that eventually slow you down and kill you
Envy-The enemies play as youuu Greed - Fake powerups make ya die Pride - You have to race someone idk Wrath - BOSS
__________________
Quote:
|
|
|
|
|
|
|
#20 | ||
|
Hola.
Join Date: Mar 2009
Location: Irrelevant, I'm too busy hoping.
|
Greed could be fake loot that makes an enemy spawn when you go after it. But not all items though otherwise you'd just skip them all.
__________________
Quote:
Quote:
|
||
|
|
|
![]() |
| Thread Tools | Rate This Thread | |
|
|