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View Poll Results: Are video games an artform?
Yes 96 50.79%
No 10 5.29%
Not inherently, but some games could be considered as such. 75 39.68%
Mommy doesn't let me rot my brain 8 4.23%
Voters: 189. You may not vote on this poll

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Old 02-24-2013, 11:29 PM   #41
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Originally Posted by Reisgar42
You have that the wrong way around. Making a decision about the design based on the content is a very artistic idea.

As a comp sci student, I would say that very much depends on the designer's intent. For instance, if the intent is to create a retro look, that's art. If the intent is to create a game that isn't too graphics-heavy (potentially causing more people to play the game), then it's not art.
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Old 02-24-2013, 11:31 PM   #42
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Play Braid and tell me that isn't art.
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Old 02-24-2013, 11:32 PM   #43
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Originally Posted by goest
Engineering is not purely related to computers. At all.


I agree with that, but computers are not art. Computers can mimick art (like recorded music, video games, MS Paint), but true art is not made of ones and zeroes.

I am not saying that it takes no effort to create something digital, but you cannot call everything that takes effort art. Example: constipation.
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Old 02-24-2013, 11:34 PM   #44
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Originally Posted by crazysam23_Atax
As a comp sci student, I would say that very much depends on the designer's intent. For instance, if the intent is to create a retro look, that's art. If the intent is to create a game that isn't too graphics-heavy (potentially causing more people to play the game), then it's not art.

As a music student, I would say it very much depends on the composer's intent. For instance, if the intent is to create a simple texture, that's art. If the intent is to create a song that isn't too heavy (potentially causing more people to listen to it because it's radio friendly), then it's not art.

Ridiculous statement.
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Old 02-24-2013, 11:35 PM   #45
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Originally Posted by jjfeu662
I agree with that, but computers are not art. Computers can mimick art (like recorded music, video games, MS Paint), but true art is not made of ones and zeroes.

I am not saying that it takes effort to create something digital, but you cannot call everything that takes effort art. Example: constipation.


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Old 02-24-2013, 11:37 PM   #46
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Hasn't this thread, with a nearly identical title, been done before?

Quote:
Originally Posted by jjfeu662
I agree with that, but computers are not art. Computers can mimick art (like recorded music, video games, MS Paint), but true art is not made of ones and zeroes.

I am not saying that it takes no effort to create something digital, but you cannot call everything that takes effort art. Example: constipation.

The ones and zeroes argument is shit. That's just a different number base system. You think "natural" art isn't based around scale and metrics? It is, just in a different number systems. To say that 10-sub-2 is incapable of producing natural art is pretty single-minded.

My point: Any art can be reduced down to numbers, regardless of form.


edit: I'll admit my bias here, though: an ideal future career for me is designing games.
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Old 02-24-2013, 11:37 PM   #47
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They incorporate elements of art but on't make it the main focus. Similarily, a D&D board game uses artsy figurines and storylines but is first and foremost a game.
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Old 02-24-2013, 11:37 PM   #48
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Old 02-24-2013, 11:37 PM   #49
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Originally Posted by jazz_rock_feel
Ridiculous statement.

No, no, it's not. The intent theory of art is considered just as valid as any other theory about art. Also, music is almost always created with a certain element of artist intent. Video games, not always the case.

Quote:
Originally Posted by macashmack
Play Braid and tell me that isn't art.

I'm sure it is. But it still, to me, comes down to the designer's intent.
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Old 02-24-2013, 11:38 PM   #50
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Originally Posted by eGraham
Hasn't this thread, with a nearly identical title, been done before?

Yes. Several times, as I recall.

Better question: will discussions of whether something is or is not art ever not be completely asinine?
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Old 02-24-2013, 11:39 PM   #51
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Quote:
Originally Posted by crazysam23_Atax
As a comp sci student, I would say that very much depends on the designer's intent. For instance, if the intent is to create a retro look, that's art. If the intent is to create a game that isn't too graphics-heavy (potentially causing more people to play the game), then it's not art.


Why can't a decision fueled by necessity and ease of use become an artistic characteristic? Or are guitarists that tune their instruments (potentially causing more people to listen to their music) all just sellouts as far as you're concerned?
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Old 02-24-2013, 11:42 PM   #52
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I don't look at the pit much, so I wouldn't know.

I guess this whole discussion depends on what your definition of art is.
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Old 02-24-2013, 11:44 PM   #53
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Originally Posted by Reisgar42
Why can't a decision fueled by necessity and ease of use become an artistic characteristic?

It can, if the intent includes it becoming an artistic characteristic. (Intent can be changed, if done so consciously and not as a "happy accident".)

But, even so, I would call...for instance, the early Mario games art. Those games was supposed to be fun, not have artistic value. On the other hand, the game Bastion could be considered art for its graphics, because the design intent was purposefully created that way.


Quote:
Or are guitarists that tune their instruments (potentially causing more people to listen to their music) all just sellouts as far as you're concerned?

See #49 for my opinion on music and art as intent. Also, that statement is NOT making a valid comparison, and you know it.
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Old 02-24-2013, 11:46 PM   #54
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Originally Posted by jjfeu662
I agree with that, but computers are not art. Computers can mimick art (like recorded music, video games, MS Paint), but true art is not made of ones and zeroes.

I am not saying that it takes no effort to create something digital, but you cannot call everything that takes effort art. Example: constipation.

So, art (meaning visual art) that is created using a computer is not art simply because the artist chose to use a graphics tablet and Photoshop instead of paint and canvas? Is music not art because the musician chose to use Protools and a digital audio interface instead of a microphone and tape? Is a book not art because the author wrote the book using Microsoft Office instead of pen and paper? Is a movie not art because it was edited using Adobe Premier instead of using a pair of scissors in a dark room?

Technology has made it infinitely easier for artists to do their work. Art created using a computer is no less valid then art created using non-digital means. Simply because a piece of art cannot exist without the use of technology does not mean the art in question is invalid.
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Old 02-24-2013, 11:46 PM   #55
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Originally Posted by crazysam23_Atax
It can, if the intent includes it becoming an artistic characteristic. (Intent can be changed, if done so consciously and not as a "happy accident".) But, even so, I would call...for instance, the early Mario games art. The games was supposed to be fun, not have artistic value.


I think you'd be hard-pressed to find a video game designer who didn't want their product to be viewed as art.
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Old 02-24-2013, 11:48 PM   #56
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Originally Posted by goest
I think you'd be hard-pressed to find a video game designer who didn't want their product to be viewed as art.

Just because someone wants it to be viewed as art, that doesn't mean it is.

It has to be created with the intent, not afterwards have it tagged on that "the game designer wants their product viewed as art".


Besides, I think you'd find a lot of game designers don't really care about graphics as much as things like gameplay.
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Old 02-24-2013, 11:50 PM   #57
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Originally Posted by crazysam23_Atax
Just because someone wants it to be viewed as art, that doesn't mean it is.


Besides, I think you'd find a lot of game designers don't really care about graphics as much as things like gameplay.


Perhaps they want the gameplay to be viewed as a work or art.

Also, throwing it out there that 99% of games are born and molded off of concept art. It's basically digitized, moving drawings.
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Old 02-24-2013, 11:51 PM   #58
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Originally Posted by goest
Perhaps they want the gameplay to be viewed as a work or art.

Also, throwing it out there that 99% of games are born and molded off of concept art. It's basically digitized, moving drawings.

See my edit.
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Old 02-24-2013, 11:53 PM   #59
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I'd argue that the mechanics and build of a game rival the artsiness of the visual parts.

I don't know about you guys, but a nice set of source code can be beautiful to me.
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Old 02-24-2013, 11:53 PM   #60
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See my edit.


That's what I'm saying though. I think you'd be hard pressed to find a game designer who doesn't go into his work without the intention of creating art.
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