#1
How do I read the armor class charts in AD&D ed. 2? It's not making any sense to me, so if there is anybody out there who's an AD&D guru, could you be of some assistance please?
If man is 5, if man is 5, if man is 5,
then the Devil is 6, then the Devil is 6, then the Devil is 6, the Devil is 6,
And if the Devil is 6,

then God is 7, then God is 7, then God is 7
This monkey's gone to heaven.
#3
Quote by CoreysMonster
well that's pretty nerdy

I kid, I kid.

oh, you're helpful
If man is 5, if man is 5, if man is 5,
then the Devil is 6, then the Devil is 6, then the Devil is 6, the Devil is 6,
And if the Devil is 6,

then God is 7, then God is 7, then God is 7
This monkey's gone to heaven.
#4
Well this is unexpected.
Quote by HorizonShadow
Just eat the headstock.

That'll make you look mad.
#6
just build as many hatcheries as you can. then create zerglings as fast as you can. now you just have to send wave after wave at him.

no matter how high his armor is, hes pretty much ****ed.
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I have no opinion on this matter.
#7
Quote by Zugunruhe
just build as many hatcheries as you can. then create zerglings as fast as you can. now you just have to send wave after wave at him.

no matter how high his armor is, hes pretty much ****ed.

thanks a lot dude! you completely answered my question. XD
If man is 5, if man is 5, if man is 5,
then the Devil is 6, then the Devil is 6, then the Devil is 6, the Devil is 6,
And if the Devil is 6,

then God is 7, then God is 7, then God is 7
This monkey's gone to heaven.