Page 1 of 7
#1
The only threads in here dedicated to tabletop RPGs and wargames are at least two years old, so I figured I'd make a new one.

So, discuss tabletop RPGs and wargames. D&D, Pathfinder, World of Darkness, Shadowrun, Warhammer 40K, etc.

RESOURCES:

Pathfinder SRD Wiki
http://www.d20pfsrd.com/

New World of Darkness Wiki (this page doesn't appear to have been edited in a long-ass time)
http://nwod.wikia.com/wiki/Main_Page

Virtual Tabletops:

Vassal/Vassal Modules
http://www.vassalengine.org/
ungeons_%26_Dragons_Miniatures">http://www.vassalengine.org/wiki/Moduleungeons_%26_Dragons_Miniatures

OpenRPG
http://www.rpgobjects.com/index.php?c=orpg

RPTools/Maptools
http://www.rptools.net/

JParanoia (Paranoia client written in Java; what I'll be using for my Paranoia campaign whenever it gets off the ground)
http://www.paranoia-live.net/download.php?view.21


Campaign/GM Tools:

ProFantasy
http://www.profantasy.com/products/cc3.asp

Fantasy Grounds
http://www.fantasygrounds.com/downloads/


Character Creators:

Herolab
http://wolflair.com/index.php?context=hero_lab

WoTC D&D 4e Character Builder
http://www.wizards.com/DnD/Tool.aspx?x=dnd/4new/tool/characterbuilder


Character Sheets:

Pathfinder
http://www.pathfinderdb.com/component/docman/doc_download/11-modified-neceros-character-sheet

D&D 4e
http://dnd4.com/wp-content/uploads/2008/05/charactersheet4e.pdf

NWoD and OWoD
http://sheetgen.dalines.net/wiki/WikiStart

Anyone else play Pathfinder? I'm in an online campaign with some people from the Anime Thread. We're doing a pirate thing.

I've been trying to start a Paranoia campaign as well. I've never GM'd before, though.
Last edited by Holy Katana at Jun 30, 2012,
#5
Yay! It is made. I should probably make a log of our campaign and post it.
Dead bull with the life from the low
I'll be massive conquistador
Give me soul and show me the door
Metal heavy, soft at the core
Gimme toro, gimme some more


Steam: Mengsk
MAL
#6
Quote by Flagon
Yay! It is made. I should probably make a log of our campaign and post it.



I wouldn't mind doing it every-so-often. I was thinking about writing sort of a diary thing from the point of view of my character.
#7
Go ahead, it would be awesome. Btw, if you go ahead with your reclassing we could do a short skit for your leveling into DD.
Dead bull with the life from the low
I'll be massive conquistador
Give me soul and show me the door
Metal heavy, soft at the core
Gimme toro, gimme some more


Steam: Mengsk
MAL
#9
Who would ever in their sane minds include you in the same category as themselves Ichi?
Dead bull with the life from the low
I'll be massive conquistador
Give me soul and show me the door
Metal heavy, soft at the core
Gimme toro, gimme some more


Steam: Mengsk
MAL
#12
#13
I demand to know why I wasn't invited to play.
Quote by EpiExplorer
I swear this guy in particular writes for the telegraph or some shit.

Quote by Fat Lard
My name can actually be traced back to as early as the 1990s, it means "fuck off data miner"
#14
I actually want to give DM'ing another try. My first attempt was god awful, but after being in a few campaigns I think I could actually do it. However, DM'ing something like Pathfinder seems a bit difficult because of all the rules and such.
#15
Quote by NothingRocks
I actually want to give DM'ing another try. My first attempt was god awful, but after being in a few campaigns I think I could actually do it. However, DM'ing something like Pathfinder seems a bit difficult because of all the rules and such.

More often then not, people's first attempts at running campaigns are disasters. The point is to learn from your mistakes and be adaptable.
Players will miss your plot hooks; they'll murder and loot the NPCs who are supposed to help them on their way; and they'll get their characters drunk and arrested when they should be schmoozing their way through the upper echelons of society.
Quote by Diemon Dave
Don't go ninjerin nobody don't need ninjerin'
#16
Quote by slapsymcdougal
More often then not, people's first attempts at running campaigns are disasters. The point is to learn from your mistakes and be adaptable.
Players will miss your plot hooks; they'll murder and loot the NPCs who are supposed to help them on their way; and they'll get their characters drunk and arrested when they should be schmoozing their way through the upper echelons of society.



My problem was actually the exact opposite of that. I unintentionally railroaded my players because I was stupid and very inexperienced.
Last edited by NothingRocks at Jun 30, 2012,
#17
Quote by NothingRocks
My problem was actually the exact opposite of that. I unintentionally railroaded my players because I was either stupid or very inexperienced.

I'd go with inexperience.
The thing about DM'ing is that there's no single right way to do it(there are a lot of right ways to do it), but there are, equally, any number of wrong ways to do it. And whether a method is right or wrong can change depending on your players, your campaign, whether there's an 'r' in the month...

OK, maybe not quite the last one.
Preparation helps; but so does improvisation.
Quote by Diemon Dave
Don't go ninjerin nobody don't need ninjerin'
#18
Okay, updated the OP.

Also added in a link to JParanoia to anyone who's interested in playing Paranoia. Technically, the recommended max is six players, and I've got two on board already (although one's had his computer stolen, although he'll most likely get it back), but you can have a bigger game. I've heard it's best with four to six players, though.
#20
You don't have to sign up for anything (unless you don't have Skype), but yeah, you'll need to download the client we use. Like for our Pathfinder campaign, you'll need to get VASSAL and the RPG Tactical module, plus the character sheet.

VASSAL is tiny, though.

JParanoia is also tiny, and the Paranoia rulebook isn't that necessary for player characters, so you'd just need to get the character sheet here and I'd help you fill it out, I guess.

You might like Paranoia. It's rules-light, pretty fucking funny, and you die a lot. Which is why you get multiple lives (clones) unlike basically every other tabletop RPG.

I dunno if you have the patience for Pathfinder. It's RULESRULESRULESRULES, but fun.
#21
Anyone ever play Heroclix? No? Ok then.
R.I.P. M.C.A.
Tweet at me bro
lushacrous loves you
Quote by blake1221
Don't be ludicrous, lushacrous.
Quote by Gunpowder
that joke regarding your username was NOT originally posted by blake1221. That was a Gunpowder original.

I INVOKE SOPA TO SMITE YE FOR THIS FALSEHOOD.
#23
Quote by Holy Katana
Okay, updated the OP.

Also added in a link to JParanoia to anyone who's interested in playing Paranoia. Technically, the recommended max is six players, and I've got two on board already (although one's had his computer stolen, although he'll most likely get it back), but you can have a bigger game. I've heard it's best with four to six players, though.


I'd be up for a game of Paranoia, though I have no prior experience with any P&P RPG and have no microphone for voice chat. >_>
#25
Quote by Ichikurosaki
why do i need to download a client

i thought this was tabletop

cant we play properly

Because we're all thousands of miles away from each other.
#26
I am kinda curious to try this, have never played tabletop seriously. How much time does a game take, usually?

(I realize that this varies from game to game, but among those you are currently recruiting players to.)
Last edited by lncognito at Jun 30, 2012,
#27
I play Pathfinder at college but I prefer 1e D&D. I've run a few games and it's the first tabletop I played. I've played in a GURPS game once.


EDIT: ^I like to have a good five or six hours at least for a session of D&D. I've had campaigns that lasted six sessions and some that took a college semester.
Quote by Fat Lard
Why would you spend tens of thousands of dollars to learn about a language you already speak? It was over before it even started dude

Quote by captainsnazz
brot pls
Last edited by BladeSlinger at Jun 30, 2012,
#28
Quote by NothingRocks
I wouldn't mind doing it every-so-often. I was thinking about writing sort of a diary thing from the point of view of my character.

I've been thinking about doing that, as well.

I'd also like to try giving another one of your campaigns a shot, if you decide to DM again.
#29
Quote by boreamor
I'm a fan of Warhammer 40k. I wish there was an online tabletop game.



But hey, Dawn of War II on sale on steam

And 6th edition coming out EEEEEEEEEEEEEEEEEEEEEEEEEEEEE


Quote by lncognito
I am kinda curious to try this, have never played tabletop seriously. How much time does a game take, usually?

(I realize that this varies from game to game, but among those you are currently recruiting players to.)


Games can go anywhere from 2 hours to 6 hours. How many rules you need to handle depend on the game as well. Pathfinder has rules for everything, therefore shit is normally quite balanced. White Wolf systems (World of Darkness, Exalted, Scion) use dots to measure your stats and your skills, if you want to do anything you sum the competent stat and the competent skill + any bonuses of circumstance and roll that number in 10 sided dice. It's a far more intuitive system, but there's also easier ways to 'break' it.


Also DO those character logs. I'll try to do a small and concise campaign log after I'm done with my finals. Perhaps we should include gentlemen interested in the OP so we can keep in touch?

And the OP is looking so much better
Dead bull with the life from the low
I'll be massive conquistador
Give me soul and show me the door
Metal heavy, soft at the core
Gimme toro, gimme some more


Steam: Mengsk
MAL
#30
Quote by NothingRocks
I want a Berserk Tabletop RPG. I don't know how it would work, but it'd be awesome. You could probably base the system off of NWoD.

Base it off Exalted. Bam, instant anime level powers.
Dead bull with the life from the low
I'll be massive conquistador
Give me soul and show me the door
Metal heavy, soft at the core
Gimme toro, gimme some more


Steam: Mengsk
MAL
#31
Quote by Flagon


But hey, Dawn of War II on sale on steam

And 6th edition coming out EEEEEEEEEEEEEEEEEEEEEEEEEEEEE

I find myself less and less excited by each successive edition of 40k. It just seems like the focus on the game is how many dice you can roll at once, instead of, you know, tactics.
Quote by Diemon Dave
Don't go ninjerin nobody don't need ninjerin'
#32
Okay, I feel kinda compelled to try it out. If anyone intends to host a game (and guide me on the path of wisdom like the big baby I am) anytime soon, let me know
#33
Quote by slapsymcdougal
I find myself less and less excited by each successive edition of 40k. It just seems like the focus on the game is how many dice you can roll at once, instead of, you know, tactics.

I like the new edition. Assault marines are useful, non-eldar non-chaos psykers are useful, speeders will be useful... It just feels more rounded. Also, massive tank nerf.

Quote by lncognito
Okay, I feel kinda compelled to try it out. If anyone intends to host a game (and guide me on the path of wisdom like the big baby I am) anytime soon, let me know


I'll let you know if we start another one!
Dead bull with the life from the low
I'll be massive conquistador
Give me soul and show me the door
Metal heavy, soft at the core
Gimme toro, gimme some more


Steam: Mengsk
MAL
#34
Quote by lncognito
Okay, I feel kinda compelled to try it out. If anyone intends to host a game (and guide me on the path of wisdom like the big baby I am) anytime soon, let me know

Well, I mean, I've got a Paranoia campaign I've been trying to start. Hit me up in a PM for details.
#35
Only pen & paper/tabletop RPG I've wanted to REALLY play is the Serenity RPG.


Never had the money for the books to learn up on it, as a kid, and never had the friends who played them, but tabletops games have always looked fun.


Out of reach, but fun.
Voted 3rd Friendliest User of UG 2010

BUILD A TIME MACHINE, AND JERK OFF IN IT, AND SEND IT TO HITLER!


Saxo-Walrus

Steam & PSN ID: Panopticon20
#36
Quote by Stickynotez
I've been thinking about doing that, as well.

I'd also like to try giving another one of your campaigns a shot, if you decide to DM again.



I had an idea for a campaign set in a Middle Eastern-like setting. Well, more of a mix of Eastern Europe, Arabia, Israel, India, Vietnam, China, and maybe Mongolia.
#37
Quote by NothingRocks
I had an idea for a campaign set in a Middle Eastern-like setting. Well, more of a mix of Eastern Europe, Arabia, Israel, India, Vietnam, China, and maybe Mongolia.

So... Avatar, basically?