#1
So a while ago I was messing with a session in cubase and accidentally changed the sampling rate for the session without changing the sampling rate for each track. The result was basically chimpunk music mixed with 16 bit sounding instruments. It was mostly unlistenable though

Over many beers, my bandmates and I decided to choose a bunch of existing songs, tweak the shit out of them and transform them into the soundtrack for a SNES videogame that never existed, we even got a cover.

This was mostly done as a joke but nevertheless, I think it came out pretty good!


https://differentdays.bandcamp.com/album/different-days-aftershock